Human-Computer Interaction (HCI) is the region of intersection between the social and behavioral sciences, and information technology. It provides a challenging test domain for applying and developing social theory and a stringent source of constraint for creating and evaluating new information systems.
The Virtual Town Square aggregates and leverages news articles and social software together with network analysis and data mining to harness and model local online resources and social interactions to support and foster broader and more diverse civic participation in America's communities.
Time: 10:30 Monday May 13
Place: KWII room 1110
Abstract:
Sociality is one of the most fundamental aspects of being human. The key to sociality is coordination, that is, the bringi ...
Title: Design and Evaluation of a Web-Based Programming Tool to Improve the Introductory Computer Science Experience
Time: Tuesday 5/7, 10:00am
Place: 1110 KWII
Introductory computer science courses ca ...
CHCI Ph.D. student Bireswar Laha was recently awarded a prestigious IBM Ph.D. Fellowship. Laha, who works with Professor Doug Bowman in the 3D Interaction Group, studies the use of virtual reality and 3D user interfaces ...
Presenter: Janaki Srinivasan
Abstract:
Much has been written in the past decade about the proliferation and promise of mobile phones in low-income countries and populations. In this talk, I draw on research from a recent project I was involved in, where we studied the use of mobile phones by fishing communities in Kerala, India. An influential study a few years ago concluded that the fishing economy in Kerala had benefited greatly from the introduction of mobile phone services (Jensen 2007). The introduction of mobile phones, the study claimed, had made market price information available to fishers and thereby reduced price dispersion and wastage in the fishing economy. Based on three months of participant observation and interviews in 2012, we find that far from focusing on the phones primarily as a way to find market price information and enhance incomes, members of the fishing community were using phones in a variety of ways and for a range of ends. We examine how different members of the fishing community learned to use mobile phones, and how men and women, older and younger fishers, those who work out in the sea and those who work on the shore, focus on learning different features of the phone. We find that for many of them, using the mobile phone is as much about social mobility and learning of a world beyond the one where they lived and worked everyday.
Jensen, Robert. 2007. "The Digital Provide: Information (Technology), Market Performance and Welfare in the South Indian Fisheries Sector," Quarterly Journal of Economics, 122(3): 879 ? 924
Bio: Janaki Srinivasan is a post-doctoral research associate at the Virginia Tech Dept. of Engineering Education. Prior to this, she was at the UC Berkeley School of Information, where she completed her Ph.D. Janaki uses participant observation techniques and interviews to study information technology-based development initiatives. She focuses on the politics involved in the creation, access, and use of these technologies in government services and market processes in rural India. Janaki is currently working with Prof. Aditya Johri on two projects. One project studies how engineers design information technologies in globally distributed teams. The other examines how engineers went about designing and deploying the world's largest biometric database.
Fluid 960 Grid System, created by Stephen Bau, based on the 960 Grid System by Nathan Smith. Released under the GPL / MIT Licenses.